Mobs Humans
Adds humans.
Do not use this mod without using also 3D Armor: you will be 'naked' against armored mobs.
- Toggle the hovering nametag using the advanced options.
- The mod includes four skins: two masculine and two feminine.
- You can increase the number of used skins placing them into the textures' folder and adding the skin's name in init.lua at line 542.
- They do not wield weapons, nor wear armors.
- If you rightclick a mob, it will tell you its name, for the special letters' spelling see alphabet.txt
- Drop a custom bones node, self removing after 5-10mins.
-- Thanks to Christian9 for his Bones Model [mod] - Can be spawned using the spawner egg.
--- These stats are randomly chosen at mob spawn time: - Given name
- Type (animal, NPC, monster)
- Armor (min 100, max 10)
- Passive (animals/NPCs)
- Attack type (NPCs/monsters):
-- dogfight, shoot, dogshoot (thrown stones will deal 6HP damage) - Walk chance
- Runaway (animals)
- View range
- Damage dealt
- Water damage taken
- Lava/fire damage taken
- Swimming ability (Float)
- Docile by day (monsters)
- Attack monsters (NPCs)
- Attack animals (monsters)
- Group attack (NPCs/monsters)
- Health recovery over time.
- Armor and/or damage dealt may increase by 1point if foes die or flee.
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