This appears to mostly be a game made up of existing mods, and the experience is fine, similar to other moon survival games, but it lacks a lot of documentation and polish to make things nice and unique from the other games. Not many new players are going to be able to take the oxygen tanks from the crate and put them into the air generator before they've already ran out of breath! And if you stand on top of your landing site marker - watch out, you're going to get trapped by the rocket when it shows up. A small bit of documentation would clear this up. Additionally, most of the items in the inventory are completely unobtainable the way the game is currently set up; and some things like mithril armor/mithril dust are erroneous, as they never appear in the game.
I look forward to how this game progresses and will be happy to change my review when things are improved! :)
You are right, lv solar generator is hard. On the other hand, I think using hydroelectric generator is too easy.
Maybe I can give higher-tier solar equip. Also I keep thinking of better energy storage, i. e. redox flow cells which don´t exist in technic.
I will make energy the focus of the next update. Thanks for your feedback!