...where the chickens kill you, plants kill you, the weather kills you, and basically, you're dead.
Think you can just punch some trees to make them cough up wood planks? Think again, chump. Nothing works like you're used to, but everything actually makes a lot of sense. A lot more than most block games.
Instead of a crafting grid, each crafting rig has its own list of recipes. This provides a nice pace of tech progress without spoilers, and without the need for a craft guide. It actually takes quite a while to crawl out of the stone age, too. I wouldn't mind being able to go beyond iron and, well... you know, the other stuff, which you can't do a lot of crafting with. Could definitely use more tech. More stuff to do once you obtain everything. Maybe more content (ways to die) in the dungeons, because they're just very dark and vast at the moment.
Sadly, this game pulls messy code from some other mods, making some parts really unstable. Map generation in particular is dangerous. Dungeons can eat your items, and a volcano may get corrupted into a mess of mapblocks.
Many parts of the game have not been designed for multiplayer, and while they can be patched, it's quite an ordeal to get it to work.
Still, we had a blast on Gundul's server and I'd like to see this cleaned up and finished.