I have tried that after your suggestion, and falling blocks still fall, the reason I first had it set to true was just because an invisible node could confuse someone. I now get "Server::ActiveObjectMgr::addActiveObjectRaw(): no free id available" over and over again, and the it seems to hang indefinitely when shutting down, I think this is again due to the sand. It is okay if you don't click the sand. I'm going to look for a way to dissable falling blocks I know they've done it on some servers I've played on. Thanks for your time :)
Hi I have dissabled falling blocks in my mod which has fixed all the server errors and the game is now smooth and doesn't hang. Trees and decorations still don't spawn but I have no idea why this is so I don't know how to fix it. I have submitted the updated package for review again. Thanks again for your time!