Melterns crashes when I place a bucket of molten metal in the metal caster with everness enabled. Fluid lib also crashed when I tried to place the fluid transer pump between the metal caster and melter with the wide end attached to the metal caster.
It's cool to see a mod with different types of weapons for Minetest. I really like that the player speed adds to the throw.
A recent problem, however, is that it has started crashing the game in the most recent mod version(v3.1.1). If this is fixed, I would recommend a download.
Ever since I flew the Super Duck, I wanted a non-seaplane version and this is perfect! However I've discovered an issue with the crafting. The plane parts for this use the same recipes and are essentially the same parts as the Super Duck, but with different names. This means you craft one of them but can't craft the other. Then the Super Duck parts can build the Super Cub without the floaters which is weird. I think a good solution to this would be to combine the two mods and have them use the same parts(plus floaters for the Super Duck). This would also have a bonus of having 2 planes in a mod instead of two separate mods with 1 each, then you don't have to maintain the same code twice. Win-win! :D
Anyways these are the best plane mods I've played with and I honestly recommend them to anyone! These would fit perfectly in an airport. A future vehicles modpack with Apercy's mods would make any world more fun! I seriously love the work Apercy has done with these vehicles!
The mod had crashed when loading the world. The debug text mentions volcanoes.lua:126:attempt to call field 'parse_lines'(a nil value). Traceback goes to volcanoes.lua:126: in main chunk.
Melterns crashes when I place a bucket of molten metal in the metal caster with everness enabled. Fluid lib also crashed when I tried to place the fluid transer pump between the metal caster and melter with the wide end attached to the metal caster.
It's cool to see a mod with different types of weapons for Minetest. I really like that the player speed adds to the throw.
A recent problem, however, is that it has started crashing the game in the most recent mod version(v3.1.1). If this is fixed, I would recommend a download.
Ever since I flew the Super Duck, I wanted a non-seaplane version and this is perfect! However I've discovered an issue with the crafting. The plane parts for this use the same recipes and are essentially the same parts as the Super Duck, but with different names. This means you craft one of them but can't craft the other. Then the Super Duck parts can build the Super Cub without the floaters which is weird. I think a good solution to this would be to combine the two mods and have them use the same parts(plus floaters for the Super Duck). This would also have a bonus of having 2 planes in a mod instead of two separate mods with 1 each, then you don't have to maintain the same code twice. Win-win! :D
Anyways these are the best plane mods I've played with and I honestly recommend them to anyone! These would fit perfectly in an airport. A future vehicles modpack with Apercy's mods would make any world more fun! I seriously love the work Apercy has done with these vehicles!
The mod had crashed when loading the world. The debug text mentions volcanoes.lua:126:attempt to call field 'parse_lines'(a nil value). Traceback goes to volcanoes.lua:126: in main chunk.
I find it very fun to blow up larger areas with this mod! The same result would take too much work from the standard tnt blocks.