A classic game for the Minetest engine, to explore, survive and build.
Getting started
Open your inventory and take a look at the craftguide in the top left.
You need to find crumbled stone to craft your first stone tools.
To get sticks, place 3 leaves vertically on the crafting grid.
What is this game about?
It is nothing special, it is just a basic voxel game done slightly different. It is meant to evoke a Robinson Crusoe like feeling - a slow paced survival. Don't expect to many fancy features, as I only add what really works. Instead with modularity and polished mods it offers the freedom to be creative (creative like create not decorate).
Features
- "Retro" 2D mobs
- Good textures by default, forming an overall consistent style.
- Self-planting saplings. No need to collect them. Forests will spread naturally.
- Progressive gameplay, while still offering different ways to achieve your goals.
- Not only stairs and slabs, but a wide range of sub-nodes, enabling detailed buildings.
- (Most) items can be placed down, allowing for interesting decorative elements.
- Must-see mapgen. Getting the best out of mapgen v6 and v7.
- MC-like hunger and healing.
- Sprint.
- Game mechanics different from minetest_game and Minecraft, giving the game it's unique feeling.
- Modular doors, using which you can build more than just doors. e.g. window frames, hatches, street lamps...
- Cactus has spikes and they hurt.
- Details, details, details. Don't miss them.