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For Minetest 5.0 and above

How do I install this?

Skinmaker is a live, in-game, player skin editor that can be used without server restarts. Images are saved, loaded, and applied live. View README here.

Reviews

Review

Do you recommend this mod?

  • Easy creation of skins

    This node is so useful to make a skin for Minetest

    0 comments
  • A nice mod

    You mod is nice and useful in games for experimentation of implementing skins. Plus the fact that I love it is that it directly puts the skin on without any other mod required. But I have one request for could you please add cape edit option to this mod

    0 comments
  • bug when saving

    Hello

    I play on version 5.3.0, on UBUNTU 18.04 LTS with a NVIDIA graphic card with "private" drivers. No other mod active but skinmaker. I got the following error message when I try to save my new/modified skin to ~/.minetest/worlds/perso/skin_singleplayer.png

    AsyncErr: ServerThread::run Lua: Runtime error from mod 'skinmaker' in callback node_on_receive_fields(): /home/<user>/.minetest/mods/skinmaker/png_encode.lua:179: attempt to index global 'bit' (a nil value) stack traceback: /home/<user>/.minetest/mods/skinmaker/png_encode.lua:179: in function 'putBigUint32' /home/<user>/.minetest/mods/skinmaker/png_encode.lua:336: in function 'encode' /home/<user>/.minetest/mods/skinmaker/init.lua:420: in function </home/xavier/.minetest/mods/skinmaker/init.lua:410>

    2 comments
  • Doesn't work!

    Doesn't work and crashes the server.

    1 comments