(copied from the README.md file)

Usage

  • //undo undo the latest worldedit command
  • //redo redo what was just undone
  • //show_journal view what can be undone and redone
  • With the more_chatcommands mod, other player's changes can be undone with /run_as <playername> //undo, where <playername> is the other player's name.

Undoing reverts changes of nodes (name, param1 and param2) and metadata. Node timers are not yet supported. The undo functionality should help against accidents; however, it should not be considered reliable since there is no guarantee that undoing always is possible or works correctly.

The changes of nodes after invoking a command such as /set are compressed to improve memory usage.

Implemented and missing Worldedit commands

Supported chatcommands

  • /pos1 and /1
  • /pos2 and /2
  • /p
  • /set and /s
  • /mix
  • /replace and /r
  • /replaceinverse and /ri
  • /orient
  • /flip
  • /cube and /hollowcube
  • /sphere and /spr
  • /hollowsphere and /hspr
  • /dome and /do
  • /hollowdome and /hdo
  • /cylinder and /cyl
  • /hollowcylinder and /hcyl
  • /pyramid and /pyr
  • /hollowpyramid and /hpyr
  • /spiral
  • /load
  • /mtschemplace
  • /luatransform (nodes and metadata changes inside the selected area)
  • /y
  • /n

Ignored chatcommands

  • /lua
  • /clearobjects
  • /fixlight
  • /save
  • /mtschemcreate
  • /mtschemprob
  • /hide
  • /suppress
  • /highlight
  • /restore
  • /inspect /i
  • /mark /mk
  • /unmark /umk
  • /volume and /v
  • /about

Not yet implemented

  • /fixedpos /fp
  • /reset /rst
  • /shift
  • /expand
  • /contract
  • /outset
  • /inset
  • /copy
  • /move
  • /stack
  • /stack2
  • /drain
  • /allocate
  • /deleteblocks

Partly implemented

  • /transpose (the marker position change is not saved)
  • /rotate (the marker position change is not saved)
  • /stretch (the marker position change is not saved)

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