A Particle-based Minetest Waterfalls/Lavafalls Mod
Optionally depends on: Unified Inventory, Titanium, Quartz, and Moreores
Be sure to checkout my other mod: Rocks
Adds following Nodes:
A block that spawns particles in a defined direction that fall a defined height. Can be adjusted with right click Can swim through, but will drown
Invisible Waterfall Block: A air-like drawtype version of a waterfall block
A block for placing at the bottom of a given waterfall, spawns particles that rebound from the ground in a defined direction and
height. Can be ajusted with right click. Not water, nor can you drown. May be changed in future
Invisible Waterfall Basin: A air-like drawtype version of a waterfall basin
A Beautiful Fountain with a simple particle animation, non-adjustable.
Lavafall Block, Basin, Fountain, etc
Works the same way for lava as above nodes, using turbulent lava buckets
A furnace-like node that allows a user to input a bucket of water (or lava) and a mese fragment (or quartz crystal). Then after pulling a lever, the device
runs for 10 seconds, outputing a turbulent water (or lava) bucket.
Adds following items:
Turbulent Water Bucket:
A crafting item used for making the three active waterfall nodes of this mod. Does not make a new liquid type.
Turbulent Lava Bucket:
A crafting item used for making the three active lavafall nodes of this mod. Does not make a new liquid type.
Special Thanks to @JamieStanton96, for creating many of the textures, helping with node design and functionality, and general testing support and feedback!