Magic Potions (
Magic potions which grant the player temporary effects.
Help can be found under
config_help.md in the same folder as this.
Depends on the latest
Code licensed under the MIT license. Written by Lars Mueller alias LMD or appguru(eu).
- GitHub - sources, issue tracking, contributing
- Discord - discussion, chatting
- Minetest Forum - (more organized) discussion
- ContentDB - releases (cloning from GitHub is recommended)
Install the mod like any other, using
git clone https://github.com/appgurueu/magic_potions.git or installing via ContentDB & the in-game content manager. Enable it,
hud_timers and you're ready to enjoy some potions!
There are 3 levels of strength, from minor (weak) over ordinary (medium) to strong (best).
5 different potion types provide flying (antigravity), jumping (higher), (running) speed, healing (regeneration) and air (breathing, breath regen).
This makes for a total of 15 colorful potions. All effects are lost on death, and you can only use 3 at a time. They all have limited durations.
Mostly self-documenting code. Mod namespace is
magic_potions, containing all variables & functions.