See license.txt for license information.
Author of hero_tnt fork Neuromancer (MIT)
This mod adds a special kind of TNT to Minetest that only destroys those nodes that can be destroyed in the game H.E.R.O. (for now just default:cobble).
This mod recreates the TNT mechanic of the game H.E.R.O.
hero_tnt is a fork of tnt mod in Minetest Game
The point of this mod is to be a part of a set of mods that recreate the game H.E.R.O. in Minetest. (one of my favorite childhood games)
To that end, one of the major changes is that this forked version of mod only destroys those nodes that can be destroyed in the game H.E.R.O. (for now just default:cobble). However this mod can also be used even if it is not part of H.E.R.O. game.
If you want to try out where I'm going with the game (very early phases) check out this collection. Be sure to adjust the settings as I have noted in the comments. https://content.minetest.net/collections/Neuromancer/hero_test/
H.E.R.O. gameplay can be seen here: https://www.youtube.com/watch?v=nD0VTuVQ6Tg H.E.R.O. Player Manual: https://atariage.com/software_page.php?SoftwareLabelID=228 There will be a number of mods all beginning with "hero_" so that eventually if you enable all of them you will essentially be playing the game hero. The plan is to have all of these "hero" mods function as stand alone mods so that they can combined in other ways with other mods to work with and create other games.
How to use the mod:
Craft gunpowder by placing coal and gravel in the crafting area. The gunpowder can be used to craft TNT sticks or as a fuse trail for TNT.
To craft 2 TNT sticks: G_G GPG G_G G = gunpowder P = paper The sticks are not usable as an explosive.
Craft TNT from 9 TNT sticks.
There are different ways to ignite TNT: 1. Hit it with a torch. 2. Hit a gunpowder fuse trail that leads to TNT with a torch or flint-and-steel. 3. Activate it with mesecons (fastest way).
For 1 TNT: Node destruction radius is 3 nodes. Player and object damage radius is 6 nodes.