Adds some wild animals that interact with each other, and are fairly neutral to players, unless provoked.
This is a demo of Mobkit entity API, currently at an early stage of development. Package contains 'mobkit' and 'wildlife', both should be installed and activated.
No dependencies: It should work with any game, although it's best if it fits thematically, i.e. there's some sort of natural environment.
Very lightweight: no ABMs, self-adjusting spawns, and mobs don't get to 'think' every single engine step. Theoreticly it should run well on servers, although I haven't had an opportunity to test it online.