Hades Revisited

You have stranded on the planet Hades. Use your limited supplies to survive and use terraforming to create a beautiful habitable place. (EARLY TEST VERSION)

Work in Progress Mapgen / Biomes / Decoration Player Effects / Power Ups Player vs Environment (PvE) Survival

Download (16.3 MB)
For Minetest 5.6 and above

How do I install this?

THIS IS AN EARLY TEST VERSION. This game might change drastically in the future.

Due to a gross miscalculation of the gravitational pull of Planet Hades, the latest terraforming attempt of your space crew went horribly wrong! You managed to survive, but it seems you are stranded on this hellhole of a planet full of lava, stone and ash for good!

You still have a pickaxe and a few apples. Also, water is hidden inside the tall and chaotic stone spires. So your only chance of survival is to search for water, use your crafting skills to form some soil and plant apple trees. More plants might follow. The underground holds great riches, but also great dangers, lava is death. With your new acquired resources, maybe, just maybe, you will turn Planet Hades into a nice, habitable place.

But beware: Many were not so lucky: Mutants will haunt on the surface and who knows what dangers might hide in the deep underground?

There's no goal in this game. There's a strong focus on creativity, terraforming and digging. This game is very different from other games, it's not for everyone. ;-)



Do you recommend this game?

  • Original gameplay

    I had a great time discovering Hades Revisited, even if it is only in early stages. The movements are both complex with a lot of lava and rough terrain but still not unbearable with the low gravity. Terraforming is long but satisfying and that precious water won't flow everywhere as you would like that soon.

    The game is rather easy to grasp with it's craft guide and lot of tooltips, which will take you by the hand for the basic terraforming and let you go on an (underground) adventure to get the components for the new toy you have seen in the guide once you have established your campement on the surface.

    A little plus I like: torches are not mandatory everywhere to keep the monsters at bay

  • Needs in-game Encyclopedia

    This game starts out with turning lava into water. Once you've grown yourself some algae/moss, made dirt, gotten wood, grass, and crops, you're well on the way to terraforming the surface. Ignore most of the cooking recipes, as the result isn't as filling as stuffing your face with an apple when you're hungry.

    Now for some better tools!


    Don't waste your time hunting iron on the surface. The midgame is all about farming cotton and watching grass grow when you're not digging your borehole to -1000 by hand (I'm to -300 and still no gold) and without an elevator back up. Want decent torches? Cotton. Want that extra inventory you'll need for actulally digging? Cotton, cotton, cotton! While writing this review, I decided I had enough metal to play around with, and I managed to kill off some of my hard-earned grass nodes when I learned how manipulate water with a pump, pipes, and a faucit. I would find it more useful though if I could figure out the tanks so I could have a relatively portable safe-drop.

    I suppose this game struggles with communication. My character is dropped off on this planet, and I expect he's supposed to know a thing or two about macheniery, yet the only lead I have is the far-off goal of marble and obsidian. In-game tooltips on what elevations to find different raw materials, like emerald, would go a long way towards making this more playable.

  • Great game, Wazzy :) I tried it some years ago without the crafting recipes ...

    ... and I admit I was lost at how to survive / play this game, but after looking through the crafting recipes with the descriptions of how various block affect each other, well hey, fun stuff!!! Its been my favorite game for maybe 5 days now and I've created a couple new games also because I enjoy the initial exploration and challenges and experimentation of trying different strategies to figure out how to set up a livable base. 👍👍

    My initial review, without looking through the crafting recipies would have been a question mark (?), but after delving in a bit deeper ... yes, nice job Sir or Ma'am - fun stuff :)

    As an idea for further content, it could be fun to have rather weak bats be harrassments underground ... if course plenty of other possibilities and I am certain there are many mods that can provide similar challenges, but that is an idea ... an maybe also, of course, the rare epic 'Uber Dragon', but those are just some ideas.

    Great game and I've been having fun. Thanks much

  • This is what ive been looking for!

    I always liked the Minecraft Modpacks that let you spawn in the middle of the Desert or something,

    this is basically that.

  • Scratches that eco itch

    There is something quite satisfying about terraforming an alien planet. It scratches that eco itch. From an emotional point of view, that is valuable. Cultivating and developing chaos into life.

    I did a little mining, but didn't care too much about it. The mutants regularly jump scare me, but they aren't too challenging as you can outjump them, but the converting the terrain to something lush is quite satisfying.

    I really like the facts that blocks convert rather than crafting recipes, it feels more natural, and about your controlling the environment. Part of me feels that the start should be based on algae growing on water, you scrape it off, and you mix with volcanic ash to make some type of soil that could develop life (not always, and things like moss sprout off it). Maybe you enrich the mix more and more with volcanic ash, but the creation of life is not guaranteed. It would give it a unique, not so crafty start to things.

    I think some of the conversions should be findable in game, like a help/basics tab in the inventory. It's a great reference. It feels needing to go to the readme will alienate a few potential players.

    Also, too many crafting recipes at first. Some available initially that are core (such as saplings, tools etc.) but some extra blocks should add to recipes as you discover them perhaps.

    Oh, and if you die, restart as it is not intuitive that you need mutants just to be able to get started (apples and digging tool). Maybe a help message on death could help (like the start one which was a cool nudge).

    However, great base game. Very satisfying. I'm excited about the potential of this game.

  • Nice lovely Heckscape to play around in

    I don't normally use that kind of language, but I believe if you use a word for the correct meaning instead of as a curse it isn't too bad. Anyway, on to the actual review.

    Most Minetest games are based on default, and that is great, but default is noticeably old, and we need some competition and freshness around here. Seriously, I think the last actual MTG feature was over 5 years ago now. This takes the normal excessively easy survival loop and defenestrates it with all the power it can muster. Defenestrate means to throw through a window. Yes, there is a word for that. Anyway, try this game out, and don't touch the lava, it is still hot. And thank you Wuzzy, for trying to make alternative games to MTG. Everyone seems to focus a lot on a certain other project of yours almost too much.

    Oh, and Too Many Stones will be compatible very soon. It required major rebasing, but it seems stable. I have to do more testing to be safe though.

  • one of my favourites

    It's fun and it's concept of terraformation is great!

    I don't know why there are no other games copying the concept.

    what I miss, is it's not actively updated, and after a while, you realize there is nothing to explore, and nothing challenging your terraformation plans. Maybe more interaction with the planet could be cool.

  • Terraforming Concept

    Actually i was looking for like this exoplanetary games. Also the terraforming concept is good. It is kind off hard and is also very interesting. Hades is Venus Planets representation. Also more contents would be nice.

  • very unstable

    This package appears to still be in devolpement, yet has breaking changes a lot of the time, hence why the negative review. that said, it is a very interesting game, and devolpement looks promising, but i can not recommend it to others due to stability

  • Nice concept and gameplay

    It's refreshing to try out this mod and the concept is really interesting. Great work and looking forward to future updates!

  • Fun, unique game

    I eagerly await future updates

  • Very fun, addictive.

    Who provides the optional packages flowers, tnt and farming?
    As I understand it is provided by another game, but is that possible?



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