This mod is an implementation of held item illumination that produces a certain level of light depending on the luminescence of the player's held item.

Since it checks node definitions for light_source values, no configuration should be needed.

Also, the internal code has been fine-tuned to reduce the amount of visual bugs, mainly by being as thorough as possible when trying to find a suitable position to emit light from.

Improved and maintained fork of https://content.minetest.net/packages/Piezo_/illumination/ with added support for items, tools, and 3d_armor.

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