Limits the times players can die. Exceeding the limit will cause them to turn into a ghost or ban them. You can define how many times a player will be able to respawn after dying and whether they will be completely excluded from the game (banned) or just turn into a ghost (has no interact priv).
/deaths [<player>] to check how often you or another player (requires
lim_lives priv) has died.
/reset_deaths [<player>] to reset your own or another palyer's (requires
lim_lives priv) deaths.