Oh, yeah, I was thinking I could work on both simultaneously. I was thinking of renaming this package, but I don't know what to call it. I think I will draft this one until I rename it, just so that there is no confusion.
This game is a result of adding game-changing mods to minetest_game. This makes it automatically better than minetest_game, but that's not the best part. The idea behind this game, as I see it, is to combine mods that go well together to create a world that is more responsive than a typical minetest world. This game achieves this goal well, and it was fun to play.
Kimapr, your problem is that your minetest configuration has disabled biome generation, I think. That happens after games are installed, occasionally. I would recommend seeing if you can search up mg_flags in your in-menu settings; the biomes flag might be disabled, causing the biome generation to not happen.
My plan is to use the license as outlined at opensource.org, using the Minetest Game license file as an example. I will include this license.txt with my game in the root directory. Is this what I should do, or should I license differently?