Too Many Stones

88 stones that will spawn in most games. Supports English, Español, Français, Deutsch, Pусский, Português, 日本語

Building Crafting Decorative Mapgen / Biomes / Decoration Survival

Download (4.6 MB)
For Minetest 5.3 and above

How do I install this?

TMS Source Code

TMS supports Spanish, French, German, Russian, Portuguese, and Japanese. If you speak any of those, please check my grammar and leave an issue above if I messed up.

TMS admite español, francés, alemán, ruso, portugués y japonés. Si hablas alguno de estos idiomas, por favor verifica mi gramática y déjame una nota arriba si cometí un error.

TMS prend en charge l'espagnol, le français, l'allemand, le russe, le portugais et le japonais. Si vous parlez l'une de ces langues, veuillez vérifier ma grammaire et laisser une remarque ci-dessus si j'ai fait une erreur.

TMS unterstützt Spanisch, Französisch, Deutsch, Russisch, Portugiesisch und Japanisch. Wenn du eine dieser Sprachen sprichst, überprüfe bitte meine Grammatik und hinterlasse darüber eine Anmerkung, falls ich einen Fehler gemacht habe.

TMS поддерживает испанский, французский, немецкий, русский, португальский и японский языки. Если вы говорите на одном из этих языков, пожалуйста, проверьте мою грамматику и оставьте замечание выше, если я допустил ошибку.

TMS suporta espanhol, francês, alemão, russo, português e japonês. Se você fala algum desses idiomas, verifique minha gramática e deixe uma observação acima se eu cometi algum erro.



Finally, 1.0.0. A lot has changed since last year. I worked hard to get here, and I hope it shows. Too Many Stones is complete. For now anyway. If you have further requests, feel free to ask.

This mod currently features 88 stone types, and all can be found with enough digging. About half have a cobble variant, and all (except Agate, Ammolite, Opals, and Columnar Basalt) have brick and polished block variants. If you have the stairs or walls, you will also get stairs and slabs and/or walls. You can get geodes by installing either geode mod. Each mod has pros and cons. 7 Glowing stones were added in 0.2.1, and they can be found just as the megacaves start generating below y-1,000. Thanks to the creator of Asuna (EmptyStar) you can now expect much better spreading for stones across many biomes. Some crystals will crack upon being baked in a furnace and start growing crystals on each side. Thank you to the authors of the geode mods and Mineclone2 team for the orginal functionality. TMS is fully compatible with 5.3, but you will get errors in the log and crystals only face upward.

As of 1.0.0, TMS totals 2,024 nodes, and 1 item.

Code is LGPL 2.1 as it is heavily based on MTG. New biome specific mapgen LGPL 2.1 EmptyStar. Wall code is WTFPL being based on all_walls. All MTG sounds are CC BY-SA 3.0. All other sounds are CC0. Both types of geode generation are LGPL 3.0. Textures are MIT. Feel free to use some or all of this mod or its textures in your game or mod. Asuna is an example, and it has my blessing. Though it will usually be behind here, so if you want the best experience, load this mod again on top of Asuna. Works flawlessly in my testing. I also recommend you use my mod in a fresh new world, but in theory there is no reason it should not work with existing worlds.

Stone list:

Blue Agate-(blue and white)
Gray Agate-(light gray and white)
Green Agate-(light green)
Moss Agate-(olive and white)
Orange Agate-(orange and white)
Purple Agate-(indigo and lavender)
Red Agate-(red and white)
Amazonite-(light green)
Amber-(dark orange)
Amethyst-(dark purple)
Andesite-(dark gray)
Black Moonstone-(black)
Black Opal-(black to green)
Basalt-(dark greenish grey)
Columnar Basalt-(reddish light gray)
Grey Calcite-(light grey)
Calcite-(light grey)
Orange Calcite-(orange)
Carnotite-(mustard yellow)
Celestine-(sky blue)
Chalcanthite-(neon blue)
Chrysoprase-(apple green)
Citrine-(dark yellow)
Covellite-(dark cobalt blue)
Crocoite-(bright orange)
Erythrite-(dark purpley red)
Eudialite-(dark red)
Fluorite-(blueish lavender)
Fire Opal-(orange)
Gabbro-(dark grey)
Glow Apatite-(light purple)
Glow Calcite-(red)
Glow Esperite-(yellow)
Glow Fluorite-(indigo)
Glow Selenite-(light blue)
Glow Sodalite-(orange)
Glow Willemite-(lime green)
Black Granite-(black)
Blue Granite-(bright blue)
Gray Granite-(light gray)
Green Granite-(green)
Pink Granite-(pale pink)
Red Granite-(red)
White Granite-(white)
Yellow Granite-(dark yellow)
Jade-(dark green) was Greenstone
Red Jasper-(red)
Kyanite-(light blue)
Lapis Lazuli-(blue with gold streaks)
Blue Limestone-(blue grey)
White Limestone-(yellow grey)
Moonstone-(sky blue)
Morion Quartz-(black)
Picture Jasper-(tan)
Prasiolite-(glass bottle green)
Opal-(white to blue)
Pyrite-(bright yellow)
Rhodonite-(hot pink)
Rose Quartz-(pink)
Serpentine-(dark green)
Shale-(dark greenish grey)
Slate-(dark grey)
Smokey Quartz-(dark tan)
Soapstone-(black with white streaks)
Sodalite-(dark blue) was Bluestone
Green Tourmaline-(green)
Paraiba Tourmaline-(pale turquoise)
Pink Tourmaline-(dark pink)
Travertine-(light tan)
Yellow Travertine-(yellow)
Beige Tuff-(beige)
Grey Tuff-(dirty gray)
Red Tuff-(orange)
Turquoise-(light blue)
Vivianite-(dark green)

Potential future stones here.

Amber, Amethyst, all Calcites, Celestine, Citrine, Erythrite, Heliodor, Moonstone, Prasiolite, Quartz, Rose Quartz, Smokey Quartz, all Tourmalines, and Vivianite are transparent to try to look like their real life counterparts.

Please leave feedback: positive, negative, anything. I want this to be the best it can be. You can leave feedback here or create a bug report on the repo. Any way you want to. More details means I can make a better mod.



Do you recommend this mod?

  • A nice selection of decorative stones

    This mod supplies any world with a vast rainbow of beautiful stones that add color and character to both builds and landscapes. Each stone texture is hand-crafted to match its true to life color and appearance. Included are useful variants of every stone: cobblestone, smooth blocks, bricks, and more with supported mods such as stairs, slabs, and walls.

    Everything works perfectly and consistently not only with Minetest Game but practically any game that makes use of mapgen. Stones are distributed throughout the world according to available biome climate data to give each world a sense of nuance and natural balance. Also recommended is a supported geode mod for dazzling underground wonders.

    The author's passion for this mod really shows in every detail. I would absolutely recommend Too Many Stones to anyone looking to liven up their worlds and their builds with a fantastic new selection of stones.

    EDITED 2023-03-26 v0.3.4

  • makes mining interesting

    minetest has a lot of plain stone, this is the best mod to add variation to the underground, its always a good time exploring and trying to find new stones for the colection. and i select some stones i like for my survival worlds

  • pretty and diverse

    I really like and recommend the mod for variety and some eye candy. Haven't cracked the geodes yet, but they look exciting.

    Full disclosure, for two child players who won't mine but deign to strip-mine, I have added recipes for gold from quartz (absurd amounts of quartz) and other metals from other minerals (even less realistically).

    (then I whined here about a few broken descriptions)

  • Cobble to Stone Problem

    I like this Mod! Lots of interesting stone to find and use!

    However, there is no way to turn some of your cobbled stone back into non-cobbled stone. Of the stone I have mined, the following can't be reverted:

    1. Cobbled Howlite can't be made into Howlite.
    2. Cobbled Shale can't be made into Shale.
    3. Cobbled Beige Tuff can't be made into Beige Tuff.
    4. Cobbled Grey Tuff can't be made into Grey Tuff.
    5. Cobbled Red Tuff can't be made into Red Tuff.

    There may be more that I haven't found yet. I want to use the non-cobbled versions & I don't want to have to go into Creative Mode to do it.

    Thought you should know so you could fix this.

  • Looks Great!!

    I love everything you suggest! I hope you continue to develop it and I'm sure many will implement it as a base in their games. I would like to take the opportunity to ask a question about how the mods that add stones work (also layers or biomes ones). Are they applicable to worlds that I have already been using? That is, in minetest the blocks are not already generated when creating the world? Or are they generated every time I open the game? Mods like these modify existing blocks? What happens if I remove the mod later? Sorry for so many questions, but I see that you have put a very detailed description that leads me to think that you know what I am talking about. From already thank you very much. Regards!