Basic Materials and items
Provides a small selection of "basic" materials and items that other mods should use when possible -- things like steel bars and chains, wire, plastic strips and sheets, and more.
Adds coral reefs, fish, decorative ocean blocks and much more!
Counts the number of nodes a specific tool has dug
Original, immersive puzzle/adventure game with NO popup GUIs, minimal HUDs.
A powerful modpack
Industrialization for minetest
Crafting Guide Plus
Adds an intuitive and full-featured craft guide with auto-crafting to the player's inventory.
Adds Dinosaurs and other Prehistoric Fauna.
Bridges and stairs, factory-style
Adds a steel bridges, railings and stairs in Minetest.
Experimental early-access release of NodeCore.
Adds a craftable node to grant fly priv in an area around it.
A fast player inventory with focus on a many number of items and big screens
Provides you with a way to lookup recipes to make items.
Add Cement Blocks with unifieddyes support
Produce biofuel from unused plants.
Simply makes beds bouncy.
Allows players to enhance their tools through mese infusion
Slimes inspired by TheManaWorld
Adds several types of slimes inspired by TheManaWorld
The realm of shadows contains many hidden horrors.
Gizmo's Of Carbon Machinations
Adds various charcoal related items such as a Marvelous Hammer to Compress things, New Gear, New Diamonds, Charcoal and Willow Charcoal.
Adds Adamant, a new metal ore, deep underground/
An alternative crafting system done entirely in the world.
Adds a recolourable plastic box. Fork of @cheapie's version with improvements.
My spin on decorative stuff.
Utilities for Underch - extension pack
Extend the Underground Challenge by miscelaneous utilities and change some recipes
Adds dark stuff
Craft and use industrial Mese
Macro Crafting Manager
Macro Crafting Manager provides a streamlined drag-and-drop interface for dividing and arranging item stacks within the craft-grid
All the functionality of tinkers construct, but all in your inventory.
Make diamonds useable as fuel