Note: To see the models of the mobs correctly you have to activate Shaders in the Main Menu. Without Shaders they will appear not fully textured. For a working leaf decay (Disappearing of leaves after a trees trunk is chopped) I recommend to use this mod: https://content.minetest.net/packages/Liil/winuserleafdecay/
This mod for Mobs Redo adds various prehistoric animals to the Floatlands, a Zone only available in V7 Map Generator. To enter the Floatlands you have to build a tower or stairs with the height of at least 1280 nodes(The Beginning of the Floatlands Zone)
These Mobs are hard to beat, so be sure you and your folks are well equipped, if entering the Floatlands.
With update V 1.2 this mod has now its own prehistoric biomes (Coldsteppe, Giantforest, Cold Giantforest, Paleodesert, Paleojungle)
There is a GROUND version available for the map generators which do not include floatlands (Caparthian, Valleys). This edition spawns biomes and dinosaurs in the Midworld. The V7 edition is for those, who only want to have dinosaurs and biomes in the floatlands without adding biomes and dinosaurs to the Midworld.
- Cave Bear
- Wild Horse
- Woolly Rhino
I recently started a new game with all the Wilhelmines mods enabled. Minetest never felt so alive. Every biome is populated with different people and animals, usually fighting each other. Villages enhance the starting map and traveling is a pleasure. Mobs for Nether and floating islands are a big plus to make them interesting and extend the immersion everywhere.