Supports Minetest Game and Nodecore
Rightclick to spawn a fling entity in your pointed direction
Punch the fling entity to fling yourself in that direction You will take fall damage if your hammer can spawn a fling entity again (It can do so 5 seconds after punching a fling entity, your wielditem will indicate when the time is up because it will stop moving upwards) To prevent yourself from taking fall damage you need to rightclick the ground you are falling on before you land on it. This can be achieved by holding down rightmouse and aiming at the ground. If you do land with the rightmouse method all entities including players within a 3 node radius will be blasted away from you, the greater the falling velocity the farther they will fly. So flinging yourself downwards in midair results in a bigger blast.
Rightclick the fling entity to throw your hammer, the hammer will return to you after a while.
If it hits a player it will grab that player and allow you to move them around. Hold down LMB and once the hammer detects that it will throw the player in your look direction and return to you
If it hits a node then it will grab a few nodes in the impact area of the drawtype "normal" and allow you to lift them through the air. Hold down LMB and once the hammer detects that it will drop the nodes and return to you
Minetest Game Crafting
See code (hammer_of_power/compat/mtg.lua)
Annealed mallet head on an annealed lode rod for steel hammer. Infuse steel hammer with lux for hammer of power, may take a while
Oh my gosh
It resembles Thor's Mjlonir. It is surely overpowered, and I love it. But I have a suggestion would you add an optional dependency of lightning mod so that when we smash the hammer of power lightning strikes there.
And I have a question, how can you hold the hammer in both the hands
Fun and very cool concept!
Took a while to get a hang of, but this mod is super fun