This mod adds a graphical display of a mob's or player's health in the form of a green bar that turns red as the mob approaches death. If a mob is healed to full health, the bar will disappear one second later. If a mob's hp is above its max hp for some reason, the bar will light up to indicate that there are more hit points than can be displayed.
The mod should work automatically with any supported mob api. The bar's height will be set just above the top of the collision box.
Currently supported: Mobs redo, Exile
For mod developers, see the mod's README for the API documentation.