Changes that i have made:
- mcl_colors is no longer a dependency
- Fallback modname will be capitalized and separated by spaces (e.g.
mesecons_pistonswill turn into
- If the mod is located in the game, the fallback modname will start with the gameid (e.g.
defaultwill turn into
Minetest - Default)
- Arguably better documentation
I originally wanted to use modpack titles for mods that don't have titles themselves (e.g.
Mesecons instead of
Mesecons Pistons), however this is impossible with the current security implementations in Minetest.