A good idea, but I'm not very good at 3D modeling, which is why it always takes a long time before I can publish such updates. Thanks anyway, I'll try new shapes when I have time. Ah, and what other chimney types would you bring into the mod? :)
Well, for blocky chimneys, you don't have to do 3d modeling; Minetest has built-in node boxes that allow you to build nodes out of smaller cubes and/or rectangular prisms. Of course, I'd be happy to contribute if you're able to publish your source code :-)
As for chimney types, I was thinking it would be nice to add basic chimney tops, like this or this; they would add a more "complete" look to the chimney.
What I meant by publishing your source code was that you could create a repository using git, and put your code on a site like GitHub or Codeberg. It would make it easier for other people to contribute to your projects.
Thanks for the idea, but I haven't registered on these platforms, but maybe I'll do so at some point on Github. I have made a new release of my mod, with expansion chimney tops. I hope you meant this kind of design.
Yeah, it's fine. But I think if there were chimney tops that were open on the top the smoke would be able to fly away. Something like this, except maybe a little simpler:
Hello! It's been a while since we communicated. I created a Codeberg account and wanted to ask if you were still interested in contributing to my mod. I hope I understood correctly that you are interested.
I put the mod on codeberg. Since I've never worked on software with anyone else over the Internet, I need some information about how they imagine it. If I have made any mistakes, please let me know.
It works just as promised! It's a cute way to make houses and other builds look a little more inviting :-)
It would be neat to see more shapes to make the tops of chimneys look a bit more interesting.
A good idea, but I'm not very good at 3D modeling, which is why it always takes a long time before I can publish such updates. Thanks anyway, I'll try new shapes when I have time. Ah, and what other chimney types would you bring into the mod? :)
Well, for blocky chimneys, you don't have to do 3d modeling; Minetest has built-in node boxes that allow you to build nodes out of smaller cubes and/or rectangular prisms. Of course, I'd be happy to contribute if you're able to publish your source code :-)
As for chimney types, I was thinking it would be nice to add basic chimney tops, like this or this; they would add a more "complete" look to the chimney.
Thanks for the comment about the node boxes. You can easily download the source code (https://content.minetest.net/packages/Frederik/chimney/releases/21945/download/). If it is a bit confusing or difficult to understand, I can explain the code. I welcome suggestions for improvement. :)
Okay!
What I meant by publishing your source code was that you could create a repository using
git
, and put your code on a site like GitHub or Codeberg. It would make it easier for other people to contribute to your projects.Thanks for the idea, but I haven't registered on these platforms, but maybe I'll do so at some point on Github. I have made a new release of my mod, with expansion chimney tops. I hope you meant this kind of design.
Okay! Yes, this is a nice chimney top :)
Cool! :) Do you use the mod on Mineclone or Mineclonia?
Mineclonia; I generally prefer it.
Do you think, that it is ok, that the smoke can not fly through the chimney-top away? And if it is not ok, do you have an Idea to evade that?
Yeah, it's fine. But I think if there were chimney tops that were open on the top the smoke would be able to fly away. Something like this, except maybe a little simpler:
Oh great, that image link is dead.
Anyway, you can check the image links I put in a previous message if you like. I also strongly recommend using
git
:)Ok, thank you. ;)
Hello! It's been a while since we communicated. I created a Codeberg account and wanted to ask if you were still interested in contributing to my mod. I hope I understood correctly that you are interested.
Hello, awesome! Yes, I'm still interested!
I apologize that this is taking so long. I'm currently trying to find out about package linking from contentdb to codeberg.
It's okay, no rush!
I put the mod on codeberg. Since I've never worked on software with anyone else over the Internet, I need some information about how they imagine it. If I have made any mistakes, please let me know.