This is a fork of money2 that uses more modern APIs such as mod storage and is fully backwards compatible with money2 (you can upgrade from money2 nicely, however you can't downgrade again).

Config settings

These can be set in config.lua or minetest.conf.

  • money3.initial_amount: The amount of money new players get. Default: 0.
  • money3.currency_name: The text appended to the currency when displaying it. Default: cr.
  • money3.enable_income: Pays players 10cr every in-game day. Default: true if creative mode is disabled, otherwise false. If the currency mod is enabled, its automatic income system is automatically disabled.
  • money3.convert_items: A lua table (that can also be nil to disable) similar to the following (default) one:
{
    gold = { item = "default:gold_ingot", dig_block="default:stone_with_gold",
        desc='Gold', amount=75, minval=25 },
    silver = { item = "moreores:silver_ingot",
        dig_block="moreores:mineral_silver", desc='Silver', amount = 27,
        minval=7}
}

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