The first Minetest game I played that feels quite polished.
A novel concept of health and crafting, with puzzling rather than survival as focus.
Should have known earlier that there are hints in the inventory and that crafting works vertically rather than horizontally - I thought I would have to arrange 8 planks in a box like in a Minecraft Crafting Grid to make a chest and the like. Because than I wouldn't have looked up so much in the wiki, which is much more helpful than e.g. in Exile though :)
Just missing some ambience, I guess that could be aided by finer textures and some select sounds and music.