I tried this mod out, and it works well! Here are a few things I specifically like about it:
The power production/consumption setup is nice; it makes building the circuits more realistic, and hence more enjoyable (at least for me)
The right-clicker is a cool idea, and it works nicely
The batteries are also a good idea, they're a handy way to continue powering things after the solar power source loses light
So, to sum it up, I think this is a good mod, and I'm excited to see more devices implemented! If you're looking for ideas, it would be nice to add more power sources (like hydroelectric and geothermal generators), more sensors (like light sensors), and maybe some motion-oriented blocks (like pistons).
Sorry if this is the wrong place to ask, but if i were to try to add appliances to this mod with custom crafting recipies, how would one even begin to go about this? I am sort chasing after the idea of an electric furnace or specialized machine that can do something other machines can't do, like turning things into dusts.
I guess to be more specific, how do i make a device that listens to wether it has a power, that then chooses to do something with an item?