Clump Fall Nodes
Makes most nodes able to fall without enough support.
Complete and Total Lua-Only Inventory Rewrite
Creates a completely custom inventory system, which doesn't rely at all on any of the usual UserData objects.
Entity Control Function Library
Adds functions to override and unregister entities.
Enables nodes to be partially damaged, and to be repaired afterwards.
Placeable Buckets for Catching Rainwater
Allows empty buckets to be placed as nodes in order to collect rainwater.
Adds various projectile weapons which work based off of MT 5.3.0's new collision info provided to objects' on_step functions.
Research N' Duplicate
Obtain and research enough of a specific item to unlock the ability to infinitely duplicate it.
Smart Vector Table
API that adds a way to create tables indexed by 3D Vectors.
Template to Easily Make Fancy Voxelized Models
Provides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.
Tools Using the Node Damage and Repair System
Overrides pre-existing tools to make them cause persistent node damage.
This is a recreation and adaptation of an Android rogue-like game, Pixel Dungeon by Watabou.
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