Ores do not want to be mined. Stone does not want to be smelted. The only thing that really wants what you do to it is trees, and that is because without their leaves being broken for eggcorns, they cannot spread. It is tragic, but ultimately part of the trees' plan, that the tree will ultimately fall thereafter. Even the humble sponge would rather live its life than come with you.
Metal is a distraction. Optics are a distraction. Arboriculture is a distraction. Enlightenment is knowing you do not need to struggle to survive.
It takes hours to learn a new skill, but years to forget. Every day, we reinvent ourselves, the machines of the past, our previous crowning achievement becoming obsolete and stale. Resist the temptation to rebuild. What does it matter if it's beautiful? It serves a purpose. Perfection is a temptation.
My friend gave me like 200 chromatic glass and I have nothing to do with it because I don't use it like she does. I spent two days learning how sponges work only to realize in horror that she had three untouched thriving colonies near her home, making my knowledge worthless. What I get from this game will not be what you get from it. I think you owe it to this game to see what you really will get from it.