****This game does not have any theme or goals, just for fun with diversity of minetest mods. Whynot can be played in survival (most items crafteable) and of course in creative. The crafting guide and in-game documentation are progressive. You see only known items and recipes crafteable by known items. The Awards mod give you additional goals to reach. The monster are not really danger but animate the game experience too.
Background for the game:
The Game is based on my private mods collection. I tried a lot of mods in the past, most of them I uninstalled again after some time. Based on this experience I defined the rules why a mod cannot be used for long time, called them "Why-not Rules" (Look to github readme for details).
The most important of them is: the mods should not take over the gameplay. The second one is of course the code quality.
Following the rules the game looks like the "vanilla" Minetest Game but in gameplay the player have much more to discover. See the provided mods list. If you do not like anything, just do not craft or use it!
If you know further must-have mods that follow the Whynot rules, please let me know ;-)
Note: Each mod does have own license. If nothing specified, the GPLv3 is used.
Version 2023-03-16 Release notes:
We've removed the endless apples alias. Super unlikely this effects anyone, but there's a slim chance of some unknown nodes from 2018.
Version 2022-11-10 Release notes:
Whynot's under the GPLv3 only. This means that unfortunately, the
helicotper mod (which was under
GPLv2-only ) had to be removed, since it isn't GPLv3 compatible. We are looking for a clean-room replacement of similar feature-set that provides an upgrade path.
Version 2022-04-01 Release notes:
I given up the "player_api_modpack" (https://forum.minetest.net/viewtopic.php?f=9&t=20682). All mods from this modpack are replaced by orginial forks and skinsdb. Fensta-skins users need to re-download the skins using skinsdb downloader. Just copying files does not work because the meta-files format is not compatible. place_your_skins_here mod does not have replacement. Users have to move own skins into skinsdb textures folder. The meta-files incompatibility (if used) applies here to.