Crashes every once in a while and animals of all specieses often just run in circles.
Nevertheless it is better than the Mobs Animal stuff where you can't shear the sheep and milk the cows. The animals also react and are visually affected when they take hits or die unlike in Mobs Animal.
I was also able to tame a horse and put a saddle on it using it for faster travel.
The models and animations are really good.
Minetest definitly needs an real mob API written in C++, so animals and monsters can act smart without using too much resources. The way it is now they can't compete with Minecraft NPCs at all.
They are way too dumb. They walk off of cliffs and right into lava. Somehow horses can sometimes stand on lava flooded hills and not take damage which really breaks the immersion.
Here's the error logs:
AsyncErr: Lua: Runtime error from mod 'animalia' in callback luaentity_Step(): /home/username/.minetest/mods/creatura/pathfinder.lua:273: table index is nil
stack traceback:
/home/username/.minetest/mods/creatura/pathfinder.lua:273: in function 'find_lvm_path'
/home/username/.minetest/mods/creatura/methods.lua:536: in function 'move_to'
/home/username/.minetest/mods/animalia/api/behaviors.lua:380: in function 'action'
/home/username/.minetest/mods/creatura/mob_meta.lua:1248: in function '_execute_utilities'
/home/username/.minetest/mods/creatura/mob_meta.lua:937: in function </home/username/.minetest/mods/creatura/mob_meta.lua:902>
AsyncErr: Lua: Runtime error from mod 'animalia' in callback luaentity_Step(): /home/username/.minetest/mods/creatura/mob_meta.lua:1148: attempt to index field '_util_cooldown' (a nil value)
stack traceback:
/home/username/.minetest/mods/creatura/mob_meta.lua:1148: in function '_execute_utilities'
/home/username/.minetest/mods/creatura/mob_meta.lua:937: in function </home/username/.minetest/mods/creatura/mob_meta.lua:902>
Crashes every once in a while and animals of all specieses often just run in circles. Nevertheless it is better than the Mobs Animal stuff where you can't shear the sheep and milk the cows. The animals also react and are visually affected when they take hits or die unlike in Mobs Animal. I was also able to tame a horse and put a saddle on it using it for faster travel. The models and animations are really good.
Minetest definitly needs an real mob API written in C++, so animals and monsters can act smart without using too much resources. The way it is now they can't compete with Minecraft NPCs at all.
They are way too dumb. They walk off of cliffs and right into lava. Somehow horses can sometimes stand on lava flooded hills and not take damage which really breaks the immersion.
Here's the error logs: