Informations

This game is both inspired from Subway-Surfers and Temple Run.

You drive the player between obstacles, trying to collect as many mese cristals as possible.

Specifications

The game fully works with Minetest 5.4.1, but I recommand using 5.5-dev to avoid some graphical issues (which are not related to the game itself).

You need at least a 1920x1080 display for the menus to be shown properly.

The game mapgen isn't fully done yet, due to the small amount of time availlable.

Reviews

Review

Do you recommend this game?

  • I wasn't expecting a runner in Minetest, but it's fun

    That's definitely not the first game that would pop into my mind when thinking about Minetest (and I don't even think it's a great stand-alone game concept, it feels more like a minigame) but the author made a really nice job porting an endless runner videogame into Minetest. Collecting coins is rewarding, it can jump AND slide (the dead animation also works perfectly, congratulations for using the tools the game already gives you), and with the music defaulted to on it would have been even better.
    If I have to find some critiques, putting it into a cave would have made more sense with the title, as the empty sky is somehow out of context. Also, I think that, after a while, the author just copy-pasted a piece of the map over and over, but (if I'm right) it's a jam and it's totally understandable.

    P.S.: I know that saying the following isn't impartial as I'm the author, but consider to use arena_lib to turn it into a really nice minigame that people can put into their servers

    1 comments
  • 🎵 So we back in the mine, got sam sprinting from side to side. Side, side to side. 🎶

    Conclusion

    SM (Subway Miner) is another scroller entry where you play as Sam running through the three-lane "underground" railroad system, collecting mese crystals on the ground for fun. This isn't a particularly original entry with original mechanics, but the execution here is high-effort enough that I can't bring myself to dislike it. Especially when place in the context of the often blocking MTE limitations.

    As you might have guessed from SM's screenshot, this game uses actual models for the stranded cars and obstacles on the railroad tracks. Quite a lot of detail went into matching the style of the models together, but alas could not be matched with MTG's nodes. It's little faults like these that are ever present in SM, not only in the graphics department but so too music+sounds.

    Overall, I would give this a recommendation. SM still is able to meet my expectations of a scroller game despite it's many spotty flaws. I hope more work is continued to polished the rough state of SM. Anyways, I managed a high score of 517 mese crystals and playtime of 0:06:11. It's not hard to beat, but I invite you to beat me anyways.

    More in the comments...

    6 comments
  • great entertainment

    this game is pretty interesting in limiting itself to a singleplayer UI, and initial setup phase that requires a restart, etc. however despite all of that i think it was well architected that the end user should not need to care/feel any pain from the slightly longer setup process. this game does have some downsides such as not being able to run on top of the train cars, etc. however overall it is a pretty small but fun game.

    0 comments
  • Challenging Endless Runner

    I was originally going to say I wouldn’t recommend this game, because the controls seemed kind of flakey and there wasn’t much to do. But, over several days I found myself coming back to this game as a quick game to play when I’m bored. Eventually I learned that the controls aren’t flakey; they just aren’t meant to be held down. I thought I would stay sliding as long as I held down shift, but it turns out you’re meant to press shift once per slide, and you can only slide so long.

    I did get an error at some point, but I’m not sure what it means: 2021-12-27 22:25:49: ERROR[Server]: [sm_game] ATTACH NOT FOUND!, creating new attachment!

    I do kind wish you could play again using the space bar instead of using the mouse, and I wish the camera wouldn’t reset each game. That would make it so you didn’t need to use the mouse in-between games.

    I would recommend this game, but don’t expect to play it for a long time at once.

    1 comments
  • Great game, but very repetitive

    This game was played and rated in the Minetest GAME JAM LIVE (ep2): https://rumble.com/vrgaco-minetest-game-jam-live-ep2.html Note: rating system was changed a bit from ep1 Note2: I changed my mind a bit for what I rated, then what I said on the stream

    OVERVIEW

    Rating System
    
    1 - Bad
    2 - Meh
    3 - Good
    4 - Great
    5 - Love it!
    
    Rating for Subway Miner
    
    Gameplay - 7/10
    Graphics - 3/5
    Player-Friendly - 4/5
    Performance - 4/5
    Sounds & Music - 4/5
    

    OVERALL: 22 (Great)

    CONCLUSION

    Subway Miner was a nice submission for the Game Jam, very polished and amazing that you could make a runner game in Minetest. Good Job. But I feel like it was kind of missing something, maybe some scenery? Better textures, louder mese sounds? I didn't feel like the music fitted very well. A new slide animation? New and more random level gen? I didn't even know how to slide right away, maybe just add some hints at the biginning? Anyways, good job!

    -StarNinjas

    0 comments
  • Simple fun

    The game is quite simple: You are running on a railway. Using left-right controls, you can switch the lane, slide using sneak and jump using space. Specific obstacles require exactly one way too dodge. The theming is for the most part well done: A proper screenshot was rendered, an icon created, the game uses models made during the jam, formspecs were styled neatly.

    There are some minor frustrations though: Jumping feels quite odd (like velocity is being made positive up to a point, then suddenly flipped to the negatives instead of a simple upward acceleration + gravity). The waiting period of roughly 5s gets frustrating when you want to have anotehr go right now. Collision could have been implemented a bit better by using the new moveresult feature; the way it's currently implemented serverside, it triggers only after the collision happened; in third person view, you are already out of the obstacle, yet the game is over (I could've sworn I didn't collide with that obstacle!).

    Conclusion: Even though this is relatively simple and has minor issues, it is still fun to play. Through it's simplicity, it managed to reach the state of completeness the jam was aiming at rather well, other than some competitors.

    0 comments
  • Advanced game.

    Just great and unusual game ever I have seen! The GUI looks like attractive and it looks like it uses the most modern formspec features. This game is a good way to distract and relax yourself!

    0 comments
  • Impressive

    This game is very well done and presented in a professional manner.
    From the menus to the mechanics and controls, it is very much it's own entity.
    The mechanics are simple and fun .
    The gameplay loop inspires you to try again and again and improve your skills.

    1 comments
  • Reviews from Emojiminetest: Fully Addicted

    Pros

    • Perfect clone of Talking Tom Gold Run (How about a Muted Sam?)
    • Good music

    Cons

    • Music should be enabled by default (that's so nice)
    • No sound on fail and mainmenu
    • Instructions should also be shown on the player's first play

    Overall

    This game is so perfect! I bet that this game will be at least 5th!

    2 comments
  • Fun, but has room for improvement

    Pros - fun and addicting - music is very uplifting and sets the mood - the main menu is advanced and has many options

    Cons - the game quits when I press spacebar in the main menu or press esc in the options section - the movement is a bit delayed - unoriginal

    0 comments
  • 375/450: Subway Miner

    GAME DESCRIPTION: Subway Miner is a game remniscent of Subway Surfers, where the goal is to get as many mese as possible while avoiding obstacles.

    RATINGS:

    • Visual Appeal: 15/20

    • Sound/Audio Design: 10/20

    • Completeness: 20/30

    • License: 30/30

    • Originality: 10/50

    • Gameplay: 35/50

    • Performance: 45/50

    • User Friendly/Intuitive: 80/100

    • Codebase: 120/150

    FINAL SCORE: 375/450

    FINAL THOUGHTS: It's a good clone of the Subway Surfers game and with a few tweaks, it could bring hours of enjoyment to players.

    NOTE: Recommended/not recommended is based on if the score is an 84% or higher.

    3 comments
  • Polished and fun

    A very simple and polished game that does well what it says on the tin. The graphics are great and the gameplay works as intended.

    My only complain is that given the laggy nature of minetest, certain maneuvers perhaps require a bit too much precision; for anyone having issues as I am, I find the best approach is to make the move before even reaching the tight junction.

    0 comments
  • No soporta Multijugador

    La idea de este juego es original, y esta muy bien hecho, pero me aburre jugarlo solo, me hubiera gustado algun modo multijugador o que puedieran crearse servidores de este modo de juego.

    0 comments
  • Funny!

    It has room for improvements, but actually previous reviews have said everything already and I agree with them. I hope this will be further developed and polished, adding powerups and improving animations, just like the original game.

    0 comments
  • nice game

    wowiee super duper clone of subway surfers, movement is abit delayed but it is ok as rest is nice. mayeb you should add some animation for ducking. well done on this, considering it was made very quiekly

    0 comments
  • Great Game

    The gameplay is great, looks better than subway surfers. Recommanded to anyone who likes games with running.

    0 comments
  • Good i guess...

    Good game.

    Few notes, While moving to the sides, you sometimes bug out of the rail.. (oops i use 5.4.0 my bad.) would be good to have a change in camera when sneaking.

    3 comments
  • Impressive implementation

    I was surprised how well this type of game worked (in Minetest!).
    Suggestion: Turn on the music by default, it makes the game feel so much nicer.

    2 comments
  • Really great

    Works just fine and the interface is very good-looking. And the game is fun !

    0 comments
  • Grundingly thumbs up

    PLEASE NOTE: This review is written by a PARTICIPANT of the 2021 Minetest Game Jam. I used Minetest version 5.4.1 to playtest.


    I grudgingly give this game a thumbs up because it perfectly matches the game jam's theme of "small game" and it's an arcade classic, although it has some flaws. The fences have broken lighting, apparently. The text doesn't match properly into the GUI. The graphics could be better, it doesn't look like you're in a subway. ;-) But still, the execution of this game is done okay enough to barely reach a thumbs up for my taste.

    2 comments
  • great idea but needs improvements

    great concept but it needs some improvements like ability to jump on wagons. the models in this game are great

    0 comments
  • Amazing

    I am very surprised by how smooth the gameplay is, the concept is simple, but it required a lot of scripting and is really impressive.

    0 comments
  • Good game

    I recommend.

    0 comments