I like hardcore games but this is nearly impossible. After 147 games all I spawn in at the beginning is massive deserts with zero resources. We're talking no grass, trees, anything. Makes it unplayable when you can't get resources at all after that many times trying.
It would probably be better if they stuck to the way mtg works. This is just way too convoluted and confusing to even be fun as a brutal game.
Wait, what? 147 spawns in deserts with no grass or trees is virtually impossible. Are you playing on some multiplayer server where people have removed everything? Or did you create a single world that had a large desert in the center? If you delete it and create a new world odds are good you'll get a usable spawn.
Also be sure you're using valleys or carpathian mapgen, you shouldn't be able to use others because they can produce broken worlds, but I've seen people get around the restrictions on mapgen choice.
I play regularly, and yes, hopeless spawns do happen, but are rare. I'd like to make them less common when I rework the spawn system, but some things (like being spawned inside a deep ravine with no way to climb out) are terribly difficult to check for, so there will always be some bad spawn points.
EDIT: And even our deserts are supposed to have grass and sticks. In the master branch only the occasional gravel beach area will have nothing. The upcoming v4 branch has some underdeveloped biomes, but that's one of the reasons it's not released on contentdb yet.
DOUBLE EDIT: Oh, check your minetest.conf and be sure you don't have the mapgen flag "no_biomes" set, I once had a random MTG mod turn that on somehow and it broke any worlds I made after that, giving me empty worlds of stone and water.
I didn't even know that "no_biomes" was a thing. I am still fairly new to mt and still don't know all the ins-and-outs. But ya, after that many times all I ever got was just desert with no sticks, water, grass or anything. I usually don't mess with the settings as I have no idea what I'm doing. I'm just and end user who has no idea about any of the programming or settings.
It's a quirk of minetest that a mod can change your mapgen settings and that it will then apply to all other games/mods you play afterwards. If nobiomes is enabled, you'll need to switch it off in your minetest.conf.
I'm not sure what's happening on your end, but your system is not running Exile properly. Our deserts have woody plants for sticks, and grass cover. We've tried to reproduce what you're seeing and so far haven't been able to do so. A screenshot might tell us more.
yea that makes no sense to me at all. i've played maybe about a dozen different exile worlds, and all have had resources. i once had such a hard time finding clay, i searched for months, only to then discover it was all around me, but maybe just not wet so i didn't see it.
the one other time where it was difficult to find something, was on a world i was playing where i just couldn't find any gravel, gravel! i thought, this is BS, there's GOT TO be gravel around somewhere. i eventually gathered enough resources for an expedition and i finally did find gravel, but i had to go all around like the hands of a clock in every direction in a straight line from spawn for a long time before i finally found some, but that's very unusual, and you're talking about 147 worlds and ur always in a desert?
exile worlds are pretty barren, but there's usually big trees in sight - see the screenshots. use carpathian or valleys mapgen. report back. exile is very challenging, but great fun.
After 147 games all I spawn in at the beginning is massive deserts with zero resources. We're talking no grass, trees, anything. Makes it unplayable when you can't get resources at all after that many times trying.
This description is not an accurate description of the game. Even the worst biomes always have something growing on them. I've personally tested probably over 1000 worlds while working on the game and never encountered something like this. So looks like there's something wrong with your minetest install or settings.
This is something that should go to the bug tracker instead with screenshots of the bug but you've provided nothing so far.