• Players with the 'areas' privilege can dig and place in protected areas without having to grant themselves control over it.
  • Areas can be named.
  • Simpler to use.
  • Players that have a certain privilege will be able to protect a set number of areas within a size limit by themselves using the /protect command. (If the server administrator enables it)
  • Areas made with node_ownership can be converted with one simple command.
  • Areas can intersect.
  • Area owners are displayed on the HUD.
  • Players do not have to be online for you to grant them areas.
  • Cleaner and faster code. :-)



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