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DataMiner
sorcerykidDataMiner is an analytical tool for server operators with a feature-rich API for customized report generation
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canonical name
fluxionaryapi to get the proper capitalization of a name
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Random API
TheFanneProvides a simple-to-use framework for selecting random objects with probabilities
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Extended Protection
1F616EMOExtended interaction restriction rule
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Level API
Hume2A library for games to load levels defined as schematics
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craftsystem
fluxionarycraft registration API which automatically deals w/ replacements
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Callbacks API
ANANDcallbacks_api is a framework for registering callbacks if the callback registration function exists, else returns gracefully.
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Wield Events
mt-modsEvents for wield item switching
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afk_api
fluxionaryan API for registering events which trigger when a player goes AFK or comes back from AFK.
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description_monoids
fluxionaryAPI to allow multiple mods to make modifications to an itemstack's description
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Player Info
SumianvoiceAdds a way to track information about the player and controls.
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Autobox
Just_VisitingAuto Collision/Selection Loading Boxes
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Minebase Core
ThatCommandAdds APIs and new dynamic functionalities.
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balanced diet
fluxionaryapi for specifying multiple dimensions to eating
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Minetest HTTP API QoS control queue
SXImprove quality of important HTTP requests by grouping requests into service quality buckets.
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SmartFS
rubenwardyA library to allow mods to make Formspecs, a form of GUI, easily.
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Table Goodies
benrob0329A small package for extra (can't live without) functions for working with tables.
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Bitwise Operations
sorcerykidA pure-Lua implementation of common bit-manipulation functions
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Stent
AFCMA formspec based arena entrance type for arena_lib
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Object UUIDs
Silver SandstoneAssigns a persistent UUID to every object.
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Wield Gadgets
1F616EMORegister gadgets that can be used with a hotkey
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use_texture_alpha workaround
1F616EMOFix boolean use_texture_alpha on MT5.9+
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Node Object
jwmhjwmhA library for associating objects with nodes
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Persistent Effects
epCodeAn API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
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Promise Stuff
jwmhjwmhA promise library
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More vector helpers
Hybrid DogAdds more vector functions.
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B.W Protection
EISHUThis gives API for bad words detection
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item_monoids
fluxionaryan API for controlling item properties via monoids
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YALib
hutzdogYet Another Library
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Flow Extras
lazerbeak12345An experimental collection of extra widget APIs for flow
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status effects
fluxionaryapi for defining player status effects
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Grenades API
LandarVarganAdds an API for easily creating grenades
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Basic HUD textures
WuzzyAdds basic but neccessary HUD images: Heart icon, bubble icon, … (for game authors)
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Subcommands
1F616EMOAPI to make commands with subcommands
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Intllib
kaezaInternationalization library.
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SSCSM implementation
LukeA server-sent CSM library.
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Be2een Api
_gianpy_timers, animation and action! ciack
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Benchmark Engine
theFoxEngine for running benchmarks ingame.
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Emerald Bank (MineClonia)
N FreemanKeep your Emeralds in a Bank, a complete economy API
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World Data Manager Library
AntumDelugeA library for managing data files in the world directory.