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Controls
mt-modsUtility library for control press/hold/release events
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Flow
LukeA formspec library that automatically positions and sizes elements
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Face Objects
1F616EMOCalculate the facing of objects
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Splooshy Bombs API
eklAPI for block-flinging bombs
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BigNum
ThePython10110A library that adds a data type for arbitrary precision integers
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Lambda
benrob0329Atomic lambda string-parser for Lua.
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Basic HUD textures
WuzzyAdds basic but neccessary HUD images: Heart icon, bubble icon, … (for game authors)
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BlockAssault Bots
EISHUAdd bots to your game for training
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Guidebook Library
mt-modsA library for registering functional in-game documentation 'guidebooks'.
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Commodity market
FaceDeerProvides API support for various in-world commodity markets
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Subcommands
1F616EMOAPI to make commands with subcommands
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Yourland Speak up
SokomineNPCs deliver speeches
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NodeCore Crystals
Winter94Adds various crystal types to Nodecore
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Filled Bottles
EmptyStarFilled bottles for Minetest Game
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Tubelib2
joe7575A library for mods which need connecting tubes / pipes / cables or similar.
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Mesecons Stealthnodes
ClydeRegister your own Ghoststones.
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Compression API
The4spaceconstantsAn API that provides functions to procedurally register compressed versions of nodes.
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XP
Flay KruneganXP, Ranks and Shop: An experiencie (XP) system is implemented that allows players to obtain default or custom rewards at each level and more.
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Benchmark Engine
theFoxEngine for running benchmarks ingame.
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Minetest HTTP API QoS control queue
SXImprove quality of important HTTP requests by grouping requests into service quality buckets.
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Database Manager
AFCMDatabase Manager API
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Sway
lazerbeak12345A simple inventory that makes use of Flow forms.
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Panel_lib
ZughyLibrary allowing modders to create complex HUDs in an easy way
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advtrains_attachment_offset_patch
doxygen_spammerWorkaround to mitigate Minetest bug 10101, specifically for advtrains
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Unified API for in-game currency
1F616EMOUnified API for currency management
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Xcompat
mt-modsa library that aims to facilitate other mods to be game agnostic by handling sounds and crafting
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Persistent Effects
epCodeAn API for creating persistent effects for any object. eg. damage a player or entity over time. (like poison)
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balanced diet
fluxionaryapi for specifying multiple dimensions to eating
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Position listeners library
karamelPlayers' position observing library
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Flow Extras
lazerbeak12345An experimental collection of extra widgets for flow
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House Windows
DiamondPlaneAdds windows for your house
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Mobkit
TermosEntity API
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Jean's Economy
Jean3219Full Economy for Servers like, paying, individual bank statemants, daily rewards, easy api for modders, easy integration with other mods ...
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Timed World Modifiers library
karamelEnvironmental ABM that could be triggered on a very wide range of nodes but only a few at a time.
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Matrix Math Library
entulandA wrapper around the Lua Matrix library to make it available to other mods
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Wield Events
mt-modsEvents for wield item switching
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name monoid
fluxionaryflexible control of a player's nametag
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Biome Info API
WuzzySimple API to get data about biomes.
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Player Info
SumianvoiceAdds a way to track information about the player and controls.
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verbana
fluxionaryverification and banning