As far as I can tell, everything about the player that can be resized is resized as expected, and it doesn't seem to cause any of the issues I have seen in similar mods.
Some things that are not resized:
- the hand/tool reach/range distance (not sure if possible to change at runtime)
- the camera distance in third view (hardcoded engine limitation)
- initial drop in liquids is always half a node (engine bug https://github.com/minetest/minetest/issues/12684)
Some things start behaving weirdly at extreme sizes (as expected)
- when very big (more than 10x or 20x) the step height doesn't seem to work properly, and the player easily gets stuck
- when very tiny, the camera clips through the ground and walls
The way the flag moves in the wind is extremely pleasant and natural looking!
The main downside in my opinion is the way you click on the flag to switch between different textures, and the fact that the name of each flag isn't associated to it since it is a single item. (the mod flag_chooser should remedy to this problem!)
I also wish the flags would rotate based on the wind direction of mods like Air Currents or the Regional Weather Bundle, instead of being able to orient multiple flags in conflicting directions.
This would add even more interest to the mod, as well as a technical use to know the wind direction.
- you cannot rotate the flag to use it vertically
- you cannot place a node (like another flag) at the top of the pole
Snowsong is an amazing SoundPack created by Alecia M. Shepherd (Sn0wShepherd) for Minecraft.
The original pack contains almost a thousand different sounds.
And there were multiple addon packs available containing music tracks.
Sadly this mod is not the entire Sound Pack.
It only contains 84 sounds, which cover :
footsteps on a few materials
I am not giving it a negative review, because I still really appreciate the effort of bringing this soundpack to Minetest!
Despite trying my best, I struggled to understand how to do the most basic things in this game, which was extremely frustrating.
And when I finally understood, I realised it just wasn't my type of game.
Considering this is pretty much how the game is advertised, and how complete and well thought out it seems to be, I cannot blame anyone but myself though.
I cannot recommand NodeCore since I did not engage with it enough. But I don't think it deserves a negative review either since what has prevented me to do so are design choices that seem to be coherent.
It works great as it is, but it also has a few restrictions, starting with the 16 color palette.
In it's current state it is a great addition to a creative game to make new decorative nodes., sculptures, furniture, etc.
But because of the color limitation, it will not be possible to produce nodes that fit a specific material.
One trick though is to duplicate the mod and change the color palette! (and also edit which nodes are used by the mod for which colors)