This mod offers you quite a few good decoration blocks and items. Some of them even offer functionality in addition to being decorative. This is a mod that will find itself in all my worlds.
I do have one point of criticism, though. Some of the items are flat, 2D entities like flowers, but should be solid and 3D. The one example that comes to mind is the lantern offered in this mod. It's flat and 2D, and when you mine it, it sounds like mining a flower. The lantern really needs a 3D model and more appropriate sounds.
I really like the biomes that are added by this mod. They look good and appear to fit well with the default Minetest texture pack. The only issue I have experienced is tree leaves don't decay when the wood is mined. They just remain floating, which makes cleanup a bit of a chore. Other than that, I really like these biomes.
UPDATE: Leaf blocks now decay with a recent update. Thank you!
This modpack adds a lot of really nice decorations. The bell has a very rich ring to it. It's so satisfying to ring it. Haha.
I do have a couple of suggestions. Is there any way to slow down the spawning of the bee hives? I have a small area of apple trees and a great number of them have multiple hives on them, and they keep coming back. I think the hives should be a little sparse. Also, the bee buzzing sound is heard by multiple players on our server, even if some of the players aren't near the bees.
I really like this inventory mod. It's intuitive, feature rich, and everything is accessible as soon as you open your inventory. My favorite feature is the waypoints system and the ability to visualize the area around a waypoint. It also has a very nice look to it. I also like being able to see my character when I open my inventory. My only criticism, and this is mentioned in the mod description, is the 9-slots-wide inventory as opposed to the Minetest standard 8-slots-wide inventory. When you open a chest, some items in the bottom-right of your i3 inventory grid are not accessible. To access these items, you have to move them up and to the left in your inventory. This extra column of slots also means that when you open a chest, your items shift to the right one slot on each row. If you keep your i3 inventory visually organized, prepare for that organization to break during the time when you open a chest. Overall, it's not a major inconvenience once you figure out how the items shift and which item slots are not visible from a chest view.
I really like this animal mod. The models look great and the AI is pretty good. However, I do have one issue. For some reason the chickens are not laying eggs. I have two hens and a rooster in my house and after a very long time, no eggs have been laid. What am I missing? Furthermore, I searched through the chicken.lua file, and I can't find any code for the chickens to lay eggs. Maybe it's just me, but I'd like my chickens to lay eggs. Haha.