...where the chickens kill you, plants kill you, the weather kills you, and basically, you're dead.
Think you can just punch some trees to make them cough up wood planks? Think again, chump. Nothing works like you're used to, but everything actually makes a lot of sense. A lot more than most block games.
Instead of a crafting grid, each crafting rig has its own list of recipes. This provides a nice pace of tech progress without spoilers, and without the need for a craft guide. It actually takes quite a while to crawl out of the stone age, too. I wouldn't mind being able to go beyond iron and, well... you know, the other stuff, which you can't do a lot of crafting with. Could definitely use more tech. More stuff to do once you obtain everything. Maybe more content (ways to die) in the dungeons, because they're just very dark and vast at the moment.
Sadly, this game pulls messy code from some other mods, making some parts really unstable. Map generation in particular is dangerous. Dungeons can eat your items, and a volcano may get corrupted into a mess of mapblocks.
Many parts of the game have not been designed for multiplayer, and while they can be patched, it's quite an ordeal to get it to work.
Still, we had a blast on Gundul's server and I'd like to see this cleaned up and finished.
This allows you to have a whitelist of people who can access a server, and everyone else is blocked. That's an essential capability! It is frankly required to have a fun little server for your friends. The alternative is vulnerability to any old griefer.
Adding skins is done in the filesystem of the server. There is not a provision to add or create skins in-game.
Selecting skins occurs in-game. There is a "skins" menu that pops up next to the inventory and recipe menus. You can also lock skins to specific players, so no one can steal your face.
The skin image format is SOMEWHAT compatible with MC. I was able to crop and use my MC skin, but it required a little bit of editing to get everything to line up correctly. There is also no secondary layer, so things like glasses and beards need to be on the base layer.
But hey, there's nothing like a personalized appearance to make you feel invested in the character! It is very nice to see your own skin rather than a generic one.
It adds the ability to craft and place signs that display text in-game. This is a great capability; it opens up so many doors such as labeling storage rooms, naming houses and towns, communicating with your fellow players, and even consecrating memorials to your own bones. Just a fantastic mod.
Also, you can edit the text of a sign after it has been placed! You can't do that in another well-known voxel video game.
I can't say enough good things about this mod. It is wonderful! It adds so many kinds of ground cover and shrubs. The beauty of a landscape after installing this mod is much higher than before. I especially like the rushes and reeds that grow by ponds.
If you're looking for a mod that adds a great deal of beauty to the game, install this one.
This mod adds a large amount of different kinds of trees and wood blocks. It really livens up the landscape. It's truly a LARGE number of trees. Each tree has a different growth pattern, so that each is a unique challenge to completely cut down and harvest. That can add a lot of challenge and depth to the game. Really a great mod, both aesthetically and in terms of balance.
However, the new wood blocks added by the mod can not be used to craft fences. A small annoyance, as you can still find stands of stock trees to harvest for your fences.
Be aware that these trees spawn in places that would otherwise be plains! Plains will become much more rare after installing this mod. If you require plains, perhaps this mod is not for you.
It adds monsters that will attack you! It makes cave-delving so much more challenging and interesting.
Most of the interesting and challenging monsters spawn very deep down. The surface monsters are not very dangerous. They don't impede surface construction or exploration. That might be a good or bad thing, depending on the kind of experience that you want.
It adds animals that you can farm! What's not to like about that? It's a very deep mechanic, allowing you to make all sorts of farms!
Personally I've farmed cows, bunnies, and chickens. It can be very fun.
A small but important note: You can hold a bunny in your inventory! Scoop up a trained bunny and now you are holding a bunny! This is objectively wonderful.
However you should be aware that the animals move slowly, and they will start spawning all over your map at a moderate rate. These animals are not rare, so expect to see a cow, sheep, kitten, bunny, and chicken in every plain that you cross. Maybe you'd want to decrement the spawn rate if you wanted better balance.
Also, please be aware that stock fences don't actually block the animals. You need the special "mob fences" added by mobs redo for that.
It adds horses that you can ride! Truly a wonderful reward for finding and taming a horse. It makes exploration and transportation so much better. It really opens up the map, especially if you don't want to go the teleportation route.
Make sure you use horse shoes though. Horse shoes make the horses go faster! If you don't know that, you'll be stuck with a slow horse.
Also, I found that the horses were still a bit slow. If you are the same way, I recommend upping the "speed" rating of the horseshoes by 1.5 times, so (steel,mese,diamond) = (7,9,10) becomes (10.5,13.5,15)
Does what it says on the tin: Hold down aux to start sprinting. When you run out of stamina, you stop sprinting. It's a great capability to have, especially if you are frustrated by how long it takes to walk everywhere.
I recommend increasing the default sprint speed, however. Default speed is 1.3 times faster; this doesn't seem to be quite enough. I use 2.5 times and that feels more right.
If you don't have any stamina or status bar mods, you can't see how much stamina you have left. You can't tell when you're about to stop sprinting or when to start again.
This adds a very fun mechanic to the game, but don't expect a detailed flight model. You fall at an approximately constant rate. If you press forward, you go forward at a constant speed. You don't pick up velocity from diving or stall by climbing.
That being said, it adds a great treat at the end of a long trek up a tall mountain.
Adds just SO MANY kinds of crops to the game. It's a lot of fun to create large farms of such diverse crops. It adds a lot of depth to the game! As someone who really enjoyed the farming aspect of another block game, this is a very welcome addition.
Some of them are very pretty! Onions, garlic, and tomatoes are prettier flowers than the flowers are!
That being said, there are A LOT of crops, and A LOT of recipes for foods that can be created with the crops. At times it can seem overwhelming, especially if you just wanted to add a little depth to the stock farming.
It seems that most crops spawn in most biomes, so it's not hard to get the full set. No long voyages of exploration to bring back a novel crop to farm.
This mod enables a very important capability, to advance the growth state of many kinds of plants. However bonemeal (and mulch, which it also adds) are somewhat expensive, so there is good balance. I, for example, ended up farming corn so that I could mulch it and grow saplings. It adds a great deal of depth to the farming mechanics. I use the farming redo mod, and these two mods work well together.
I have ran into 3 bugs so far playing for only 30 minutes. But love this. I see such great potental. I will dive into figuring out the bugs on my end. I need to study more on how to set up my own town in this game. Great job. Keep up the updates and I will see what I can do from my side of things.
Encore un autre Mod vraiment tres intéressant créé par joe7575 pour ceux qui aime construire des syteme avec des machines captivente.
L'essayer c'est l'adopter ( et rester accro )!
En progressant tout au long des 4 ages, une histoire ce crée grace a ce mod encore une fois tres biens réussi!
Yet another really very interesting Mod created by joe7575 for those who like to build systems with captivating machines.
To try it is to adopt it (and stay addicted)!
By progressing throughout the 4 ages, a story is created thanks to this mod once again very successful!
I love this mod. The dragons are so amazing. I have been seeing it used on Dragon Realms 2021. I think it's really sweet to see the dragons sleep at night. I didn't think they'd grow so large however, but I think it's perfect! I have yet to hatch my own dragon, even though I have all the necessary components. I just want to keep the eggs unhatched until I have at least two of the same color.
I decided to try this mod out, and started by spawning a dragon. It looked at me for a few seconds, walked a bit, then killed me instantly. I returned to find the hill on fire from the dragon, with dragon sliding down the hill leaving destruction in its wake