Among the best models/textures for animal mobs, especially in the terrestrial mob category. Better Fauna presents a very consistent feel across the various animals available, highlighting the care by ElCeejo put into designing each creature. Being mobkit based means there is also a lot of potential for advanced behaviours and interactions between these mobs to simulate an proper ecosystem.
Onward to the future
As the title states, it is early days, but I am looking forward to seeing the roster of animals expand until this can serve as the de facto animal mod to populate a whole world. Preferably this would mean biome specific animals, e.g. polar bears in snowy/ice biomes, foxes or badgers in forests, etc. to encourage exploration and give each biome a distinct feel. Though other mods more or less do this already, having a menagerie of 'real world animals' in ElCeejo's style would greatly enhance any Minetest game. If eventually there could be bonus animals for specific Ethereal biomes, that would be a real clincher.
Once the roster is more complete, or as it is developing, the second priority should be taking advantage of mobkit to make distinct behaviours and game-play experiences, establishing predator/prey dynamics and unique behaviours for mobs that affect the world. Animals like cows for example are more dangerous when cornered in real life than in Minetest, Minecraft or most similar games.
Possible improvement to the current mod
One minor point that could be improved would be to add a few different sounds per mob so that they can cycle through them and sound less repetitive. Maybe spacing out their calls more or making them more situation dependant would help too.
I am optimistic about Better Fauna's future. Though it current does not add many animals, each one is well executed.
This texture pack probably has the most artistic flair out of any Minetest texture pack. It helps that Zughy is the real deal when it comes to pixel art. It makes Minetest feel like its own game...er...engine...and not just like a Minecraft clone. Soothing 32 is the perfect name for it too, it's bright and cheerful, feels both contemporary and reminescent of classic games on the SNES. No textures feel out of place or badly designed.
Now if only we could force Zughy to include textures for popular mods like Ethereal...and well...every other popular mod out there...then we'd be set!
Water Life: Must have enhancement for bodies of water
Does exactly what it says on the tin
Water Life really brings your world to life, primarily focused on bodies of water. Its mobs bring danger and immersion to the world, from ravenous crocodiles lurking in rivers to little tokay geckos that liven up the night with their calls. The models are much less blocky than some of the other mob options out there. There are enough creatures with specific behaviours that the mod provides a variety game-play experiences, so it doesn't feel like each mob is just a copy and paste reskin.
Any Minetest world I create has this installed. That being said, the mod does have a few rough spots.
Seagulls. The quality of this mob is vastly inferior to any of the other mobs in Water Life. They clip straight into the floor and awkwardly flop about, after which their texture seems to turn solid black. Their calls are jarringly loud and shrill. Gundul is the person behind Aerotest, so it would be great seagulls get a complete makeover, behaviour and model wise, so they were capable of landing, walking on beaches, etc.
Combat feedback. More could be done to enhance the experience of fighting these mobs; either by having them flash red when hit like in some mods, or playing a particle effect, or preferably by the mob making a sound when hurt.
Rattlesnake poisoning. It's especially jarring in single player that poisoning persists after death. It wouldn't be as bad if the antidote was easier to get, but I have never managed to catch three rattlesnakes. This is especially difficult if you turn the spawn rate for mobs down in Minetest for performance reasons. Maybe catching one rattlesnake should be enough, or adding the optional ability for items added by other mobs to cure poisoning, e.g. the golden apples from Healing Trees in Ethereal.
These minor issues don't stop this from being one of the best mods for making your worlds feel more alive and fun to explore.
it really makes you feel that you are playing a retro rpg game, it basically supports the mods that are known for adding a lot of nodes (like ethereal ng, moreblocks/ores, more trees) and if that wasnt enough, it doesnt only add its touch to the weapons, it adds an unique texture for each tier of armor.
There are a few different mods that allow chopping down entire trees. However, this one gives configuration options for chopping the leaves and automatically putting them in the inventory. Paired with the bonemeal mod that can use the wood and leaves to create mulch to grow more trees, this is perfect for early game tree harvesting. It also changes the speed based on the tool used meaning better tools still have a purpose. Simple and effective! :D
I don't know about trapped chests, but requiring all of mesecons if you aren't using them already is a bit much. Should just adapt what is needed from mcl2 mesecons/redstone. Double chests and ender chest seem fine.
Posting a fix for shulker boxes to the forum topic.
Fantastic (fantasy) all-arounder with great mod support
This is probably one of the best texture packs in Minetest. It has a unified theme and feel that really makes Minetest feel like a classic JRPG. The fact that it has pretty wide mod support is the cherry on top.
Hands down has the best textures for armour out of any Minetest game - each set looks like a real set of armour with a distinct style and flavour. If you're designing armour for your own texture pack or mod, this is the standard you should aspire to meet.
Even if you don't want to play with the full texture pack, the 3d_armor and other components are modular enough that you can even make a remix for your personal use by dragging their sub folders into your desired texture pack. But then again, if you do that you'll miss out on the rest of this great texture pack.
This is the mod that made schematics accessable to me. The system is simple, and wonderfully free from dependencies. For modders and anyone who needs to create or view schematics this is the best option I've found.
This mod can add a touch of realism to item selection and wielding, although it's maybe better suited for tools rather than any item because of their weight. I can think of many applications for it: RPGs, PVP servers, immersive singleplayer, etc...
I absolutely love this game. Its so close to minecraft that I can just use minecraft tutorials for it. There are a few discrepancies (soul sand not pushing you up in water and observer refresh time), but other than that a perfect clone of minecraft. Thank you so much for making!
I registered here and on forums just to write this comment. You are doing an amasing job with this mod! It feels so fluent what i even forgot about a different menus and keybindings and lowkey enjoy it. This game grasps the feel of Minecraft wery well. Although i only play survival here, i still love it with all my heart. Keep up the outstanding work.
If you want to build timber framed houses or farmes, this is a very good mod. Imitating the frames with full blocks is much more tricky and less satisfying. With this mod, you can build in a more realistic size.
At first I wasn't aware what this mod does. Apart from adding cranes which may be a worthy decoration on their own in some places, it allows players to fly withhin the range of the tower crane. This makes building a lot easier without having to hand out fly privs to all players. Very useful mod!
This is very simple: Craft and place a block, and your area is protected. Most players can understand and use that easily. Drawbacks are that you may need a lot of these protection blocks - in places given by the mod and not by the demands of your building - and that there may be places on your server where nobody can protect the land due to overlapping protection.
Use this if you run a server with inexperienced players and/or players who don't plan anything too complex.
Adds a lot of useful shapes (diffrent stairs, slabs, panels, ..) and some decorative blocks which carry building to a new level. Excellent and very useful mod. Allows to build thinner walls, statues etc. and can be an indigrent in quite a lot of intresting, creative structures.
This mod adds a lot of blocks that make your house and garden a lot nicer. It includes a complete bathroom set - no need to use a stair as a toilet anymore!, big fridges to keep your food (and ores :-)) cold, chairs, tables, sofas, TVs and a huge amount of other decorations, down to a wall calendar.
The doors alone are great already and make your house look much better than the boring standard wooden door. Fences and tables can be used in diffrent ways. Realistic shingles make your roofs stand out and shine. There's even a fish tank can be illuminated! And the garden benches make your parks and roads much more inviting.
The only drawbacks may be that some of the blocks are rather specialized and are not as universally usable as e.g. a wooden stair - and that there are a lot of blocks included.
I've seen many players who immensely enjoyed making their homes nice with this modpack. For me, personally, if a server doesn't have this mod installed then there's something important missing.